Creating rad music for rad games
make the next great soundtrack be yours
Let me create the perfect soundtrack for your next project! Whether you'd like to hire me for a full contract, or for a one-off composition, I'd love to get in touch with you & figure out how we can work together.
Getting a composer in on a game from the start is hugely important, especially if music plans on being an integral part of the experience. Get in touch with me early, and I can work with you and your team to concept out the music & style you're going for. When it comes time for implementation, I can put my design experience to use and work with you to make every cue and transition perfect.
Are you another composer that needs a hand with your project, or perhaps wants to team up to take on the world? Let me know! I always love working with other talented folks, and sometimes a multi-composer team makes all the difference!
Not all projects need a full soundtrack, or perhaps only need one or two additional pieces of music to really bring it together. Perhaps a main theme, or an end credits theme? Let's discuss the piece as an up-front commission rather than a long-term contract, and I can give you an estimate right away!
I've written a number of existing pieces that are ready to be licensed for your game or project. Check out what I've got on Soundcloud. If you want to use it, and it's not already part of an existing project, drop me a line and we can discuss it further.
I like to tell stories. As a kid, I wrote them down on teddy bear stationary, sometimes sang or recorded them on reel-to-reel in my dad's studio. Given my early love of music and a childhood spent singing professionally in choirs, going to school for composition made perfect sense.
At Cornish, I developed the tools necessary to tell my stories. I studied theory and counterpoint with some of the most talented composers in the pacific northwest. I collaborated with choreographers and awe-inspiring dancers, and wrote student pieces for the Seattle Chamber Players, the Saint Helens String Quartet, and others.
In 2012, I received the career-defining opportunity to compose for award-winning PC game Guild Wars 2. I've contributed ever since, and was co-composer for the game's first expansion, Heart of Thorns, as well as the retro-style Super Adventure Box. I've also composed for Dead State and Hackmud amongst others.
I have experience writing, orchestrating and conducting full orchestral recording sessions. If you want this classic sound, I love writing anything from solemn, atmospheric tracks, to full-blown epic with choir & percussion!
I also have a deep affinity for both creating synths & writing electronic music. This has ranged from traditional EDM, to more ambient synths, to just wild personal experimentation. You can be sure I'll create a wholly unique sound for your project!
Sometimes the music for a game needs to just hit you in the gut and make you cry. Or feel elated. Or terrified. I'll make sure each of these moments hits all the right emotional highs and lows.
If you need a super rad score for your game project or literally any other project that needs music, drop me a line!
(Or, y'know, just say hi. That's cool too!)